Please post a screenshot.
Rimworld roof zone.
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Ork aug 28 2016 1 52pm.
Mark the entire area as a no roof zone and the roof keeps falling down.
It is not a roof look.
Designating such an area will also remove existing thin roofs and thin rock roofs when applied but thick rock roofs will remain intact.
Am i doing something wrong or misunderstanding something.
Jul 17 2016.
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When you select roof zoning you can see the colored draw area of all different roof types.
They define their own space and cannot overlap other zones.
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If you removed 2 entire walls and the corner between those two sides last then that roof was too far away from any other supports.
Orange overhead mountain yellow thin rock roof cyan constructed roof blue constructed steel roof teal constructed solar roof pink constructed transparent roof purple constructed transparent solar roof areabuildroof and arearemoveroof area zones.
The no roof area allows the player to designate an area which will not be covered by thin roofing once a surrounding wall is constructed.
The no roof zone will remove constructed and thin rock roofs from the selected tiles.
Zones are always contiguous.
You cannot remove overhead mountain roofs.
The build roof area allows the player to designate an area which will be covered by thin roofing once a surrounding wall is constructed.
I ve zoned the entire room to be roofed but it says 8 tiles are still unroofed and i can t freaken find them.
The content of any stockpile dumping stockpile or growing zone can be defined by selecting the zone and clicking the brown button that appears above the architect menu.
If it s an overhead mountain collapsing colonists will be buried alive.
Aug 28 2016 1 51pm yeah right not left always had a problem with those 2.
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Zones are groups of map tiles marked by the player and may be selected and configured.
The priority of a stockpile or dumping stockpile can also be set there.
Don t remove entire walls if they re the only thing holding up a roof.
A roof will collapse if the last supporting wall or rock is removed whether by mining deconstruction or destruction.
A pawn assigned to construction will automatically build the roof when there are enough structures in place to allow it.
Drawing a remove roof zone will cause colonists to remove a.
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Roof collapses cause injuries to colonists and damage items.
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