Sun lamps automatically turn themselves off at night to save power while the plants are resting.
Rimworld sunlamp and roof.
If you need a sunlamp then just use the soil in a barn with a roof and ditch the basin.
No however build sunlamp hook it up to a minimum of 2 solar generators own grid not the main grid they have to work at 50 which they will do 90 of the time to power the light add a 3rd generator if you got a wonky weathered map wall sphere of influence in.
With the use of sun lamps it can also be used for growing crops indoors hydroponics basins provide a much more fertile environment than soil 280 fertility equivalent to 2x rich soil and any crops planted in them will grow much more quickly.
So building in a cold biome with practically no growing season not enough animals to live on.
In rimworld plants know exactly where the sun is positioned at all times and will start resting once night falls stopping their growth even while indoors under a sunlamp.
Obviously he is in a biome where there is not as much usable soil such as an ice sheet or desert.
Structures leave ash on the ground when burnt.
A sun lamp will illuminate tiles within a five block radius at 100 and outside tiles at only 50 or less.
Just one little detail.
If they have to have a roof then you need a sunlamp.
A hydroponics basin provides a highly fertile medium for growing food quickly.
Is it possible to make a glass house or maybe a glass roof for a temperate zone.
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The spot where the sun lamp is sitting seems to be incapable of having a roof on it.
Gotta set up a greenhouse with a sun lamp right.
So the greenhouse is unroofed 1.
Enclosed areas will automatically prompt colonists to build a roof unless you apply a no roof region or if the structure is too large over 300 cells.
I thought that the main appeal of sunlamps was that you could grow plants continuously at all hours of the day because that s exactly what they do in real life.